FIRST PLACEdm_airfusion by abnoksiusDOWNLOAD HERE: http://www.hl2dm-university.com/mappacks/dm_airfusion.rarSorry for my bad English, because it's not my primary language :/
Overview
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Map name: dm_airfusion
Release Date: 28 February,2009
Author: Mikhail "abnoksius" Ritvinsky
Contact: *please see downloadable readme.txt*
Level Description:
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Suggested Player Count: 2-18
Gameplay Type: Deathmatch
New Textures: all custom textures embedded into the BSP
New Models: SawBlade =)
Deathmatch spawnpoints: 19
Filesize: ~ 27 Mb
Easter eggs/secrets: none
Other Levels by myself : dm_loststation
dm_overrun
dm_rapidfire
Installation
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Extract the file dm_airfusion.bsp into :
Steam\Steamapps\[your username]\half-life 2 deathmatch\hl2mp\maps\
Info
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This is my 4-th deathmatch map, made for HL2DM University map contest 2,in which i fully focused on good connectivity and fast paced gameplay. The main design theme of map is futuristic city, and you are playing at rooftop of high futuristic building. For making my map more unique, original, fun and "futuristic" i've add some features like speedtunnel, fast gravity tunnels (which i called laddertunnels =), because they has a same function as classic ladders) and etc. All map details added to map so they could not affect the gameplay, but give more beautiful and pleasant appearance. RPG is, but to get to him is not so easy, and yes to the same quite dangerous:). Well, as well as places where you can show your skills in the performance of strafe-jumps, crossbow ricochets, fast-orbs and lift-jumps.. Map has medium size, it also interesting playing 1v1 or 4v4. There are no secrets or hiding spots on this map so be on your toes! I hope you enjoy!
Technical Specifics
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Compile Times:
VBSP: 13 seconds
VVIS: 12 minutes, 29 seconds
VRAD: 15 minutes, 48 seconds
total time: 28 minutes 47 seconds
Total triangle count: 38960
compile machine: Intel Core2 Duo E6550 2,3 Ghz with 2GB DDR RAM, Win XP SP2